Hello, my name is André Bray. I am a 3D environment artist and texture artist mainly focusing on texture and I am available for paid work! Please, feel free to contact me at b.andre3d@gmail.com. Here are few examples of my work and you can see more on my artstation ( https://andrebray.artstation.com/ )
Finished the 'Tavern on the cliff' environment now. Added a few extra things since the last post and created a fly through video of the environment (id recommend viewing in 1080p as the details hard to see otherwise). Rather happy with the end result Just have the final render shots to do for the portfolio then I'm done…
I'd like to add that the camera movements are not doing you any favors right now - the video feels like an unpredictable roller coaster ride that doesn't give me time to focus. If you want to do environment flythroughs, try to use slow camera movements that maintain momentum and obey real-world camera movements. Set up one…
Hello polycounters! I am a freelance environment artist who builds models and textures for video games. I love to craft the small details that make game worlds feel authentic and beautiful. After several years working at studios in the UK, I made the jump to full-time freelance and launched my new website:…
Hi all! My name is Vandre Koch and am currently based in New Zealand. Have been modeling for 3 years and have mainly done modeling so that i could make environments for games. I also do character modeling, 3D animation and am familiar with both ue4 and unity. Un-Taught skills: Hard working Motivated Enthusiastic Peoples…
I got UT3 yesterday and was checking out the levels. I was surprised by the lack of static meshes compared to what i was expecting. It seems that for MOST of the level detail, it is just editor geometry applied with textures. I was looking to create a Custom UE3 environment for my portfolio, but am still trying to learn…
My name is Aleksandar Fodor and for the past 5 years I have been working in the industry on various projects of all calibers. I contributed with my work to many known AAA titles. My responsibilities were made up of asset creation including weapons, simple and complex props, environments, architectural pieces, vehicles. As…
Hi everyone, my name is Arthur Piassi and im a 3D Environment/Prop Artist! Right now im looking for a remote work and it can be freelance or contract! i can speak Portuguese and English, both fluent :) My skills and portfolio: -Create 3D game assets on both stylized and reallistic style -Low Poly with very good topology…
Hey folks, I'm an experienced freelance environment artist now looking for contract work opportunities again. If you have a tight deadline coming up and don't have the internal bandwidth to get everything done on time, don't hesitate to contact me at [email="hhorstm<at>gmail.com"]hhorstm<at>gmail.com[/email] !! I can start…
Hi Polycount! I just finished working on my Honours project which was a Steampunk styled game environment assembled in custom engine made by another Student. At the moment I am working on my evaluation and would appreciate any type of feedback or criticism. (More shots from the game engine http://imgur.com/a/9QEnl ) And…