Ruffian Games Are Looking for multiple Environment Artists Ruffian Games are a game development studio based in Dundee, Scotland. We are working on a number of - as yet - unannounced projects with some of the biggest publishers in the games industry. Weve got some great opportunities for talented, experienced developers…
Some thoughts about learning, problem solving, and feedback. Answer this question honestly when it feels like you're falling behind on a project or stuck on a particular problem: how much are you learning and how much are you getting done? Each project has it's own unique challenges. Sometimes it takes more time to learn…
Armature is seeking a dynamic, creative UI Artist to join our team. This person will work closely with the Design Team and UI Engineers to design creative and accessible artwork for use in game user interface. This person may also assist with other art responsibilities, such as texturing, modeling, or whatever is in the…
Hey guys, just to let you all know I have had several request to purchase the license. Pixologic requires I submit a support ticket to initiate the process. Right now if every thing goes through then it should be sold here shortly if the buyers who have already contacted me all fall through then I will let you guys know.…
Hi! I’m Bianca, a 3D artist and designer with experience in game development and product design, currently looking for new opportunities (freelance or full-time). I specialize in 3D modeling and texturing using Blender, ZBrush, and Substance Painter, and I also have experience with Unity. I’ve worked on game assets…
got bored decided I should build an infinite runner decided that was boring decided I should build a 2d runner where the world is generated like minecraft (deterministic, generated in chunks etc.) and the player actually moves in space (forever) did that, pretty cool remembered I make 3d things because I hate dealing with…
Oh right! I still wanted to tell you off for being so lazy and copying that cow :D Making such awesome stuff and then copying the same cow 4 times. TSK TSK! :p Huge improvement on the roof tiles btw, at first I didn't mind the big steps in the gradient, but after seeing the improved version I'm glad you spend more time on…
@Taylor Brown and that's the point everybody knows it a skill based industry everybody knows its hard.... but so is architecture, so is product design, and yet is way easier to find a job. Hell video ,broadcast, visual effects Studio production is more likely than the game industry and they are hard to get into. I would…
a little over a month ago me and my girlfriend (of two and a half years who i had lived with for a year and a half) got off work (we both worked nights at the same place) and went home. it was our weekend and i was happy because Walmart is a hellhole and i had been stressed out over a jackass at work for a couple weeks. so…