Home 3D Art Showcase & Critiques

Backpack- Project

Skytthen
polygon
Offline / Send Message
Skytthen polygon
Hello everyone!! 
I’m starting a new project. This time I’m going to work on a realistic organic prop. And to do that, I’ve decided to make a backpack. To be more specific, I’ve chosen this concept, which is from Far Cry 6.
With this project, I want to improve my organic modelling skills. 
I hope you like it!!


Replies

  • Skytthen
    Offline / Send Message
    Skytthen polygon
    Hi everyone!!
    This week I’ve been working on a solid blockout of the backpack to get the hard-surface parts right and establish a good foundation for the more organic parts.
    That way, I can transfer them to ZBrush confident that the proportions are correct.
    There’s still work to be done in ZBrush, but here’s a sneak peek at how it’s coming along.
    I hope you like it!!













  • Skytthen
    Offline / Send Message
    Skytthen polygon
    Hello everyone!!
    This week I’ve been finishing the high-poly model. I then moved on to retopologising the organic parts, whilst leaving the hard-surface parts at mid-poly. I also created the UVs, settling on 6 UVs in the end. And I’ve carried out the first bake tests.
    I hope you like it!














  • Skytthen
    Offline / Send Message
    Skytthen polygon
    Hi everyone!!
    This week I’ve been working on texturing the backpack. I’ve gone through the different stages: primary materials, secondary materials, details, and finally, wear and tear.
    I also did a quick test to see how it would look in an environment.There’s still work to be done, though.
    I hope you like it!!


  • sacboi
    Offline / Send Message
    sacboi grand marshal polycounter
    Love the material variation + specifically weathering as well and didn't actually realise it's frame would be polymer, really nice touch.
Sign In or Register to comment.