Looks good to me, especially the armour. The face needs some work but it´s a nice approach, maybe a little flesh onto the sides to rounder more the face. I´ve encountered myself a kind of problem trying to represent asian type concepts to 3d in a more occidental way where the face tends to be towards "anime-esque"…
Hey, not bad. Good execution and form. That said, I don't think he's a very interesting character. His armour is rather bland and he doesn't look like the type of character you'd see wearing armour like that.The armour itself is weird... why would someone with his girth be wearing that armour in the first place exposing…
Thanks (strange that I didn't try just that key) I think i would retopo it after sculpting anyhow, just to practice that. That's because of the different sized quads huh? I kept that in mind and since the armour would be hardsurface I knew I would not sculpt it (I got no idea how to propperly hard surface sculpt anyway).…
Done tonnes more refinements and cleanup with my character. Hopefully it's in a good place to leave and move onto clothing/armour in Marvelous Designer. :)
yeah im working on the player model, the structures textures are a WHOLE other story one thing i want to keep is it being somewhat minimal ... so im thinking of adding a few extra armor lines or something.. but its definately open for advice since im just experimenting really.
I can't say I'm as enthusiastic as the rest. For a large part, that just stems from a dislike for WoW's art style (and a tiredness of it, with all those chips or armour taken out... blegh) The whole of the armour is just a mish-mash of grey lines going into every direction and they fail to support the silhouette in any…
@ chaosblade: hehe thanks, I don't know why I left the shoes for so long - same as the handplates : P @ Zamite: thank you, I'm glad it's inspiring - I'm also still learning quite a bit, and I'm actually rather scared for the retopo haha, taking it all down to 6500 xD. Regarding the armour type: it does say on the concept…
the fact that you've never seen anyone complain about design doesn't mean that nobody complains or notices such things. for example: http://forums.obsidian.net/topic/61306-armour-weapon-designs-a-plea-part-ii/ http://forums.obsidian.net/topic/60115-armour-and-weapon-designs-a-plea/ over 50 pages of discussion about fantasy…