Hey there! I’ve been meaning to complement my portfolio for a while and I figured that something I was definitely missing was proper renders for all my models. I decided to work on a railgun design I’ve had in mind for a while and intended to make some screenshots as well as a turntable with animations, but unfortunately…
Hello!This is my first retopology experience. How do i retopologize such complex shapes as wings on this character for further texturing?Should i make one big shape or try to preserve details.I use blender add-on retopoflow. Thank you in advance!
My first 3d work, what do you think? Everything has been done by me, except for the sky image which you can find here: https://unsplash.com/photos/0289jpHHk0o
Hi everyone! I’m pretty new to UE5 and real-time rendering, and I’d really appreciate some feedback on this scene. My main goal here is to achieve realistic, volumetric lighting and overall atmosphere — something close to the reference image that I’ve attached as well. Right now the scene doesn’t feel quite there yet,…
Guys please check out my keychains concept for TI4 Workshop: Don't forget give feedback and support if you like it! More concept merchandise for TI4 I will post it later :D