Heres some more progress I should probably mention now im not going for a 'specific' model 1911, but I like the world war 2 ones because I think the modern ones look like garbage. Im mainly keeping the simple shapes/curves from the ww2 one but incorporating other features I like
I hope to hell Pixologic doesn't get in the bloat bandwagon, because there is not byte of ram I can spare when running zbrush. I still use Photoshop 5.0, for 99% of my texturing. I just fire up CS2 when for warping or using brushes. I'm basically working in abandonware. (it's from 1998 ) damn emoticons
I miss the big fat nav buttons. They were friendly and cartoony. But now look down at the bottom! They have a 'First' button. Like that makes any damn sense. It takes you ALL THE WAY BACK to 1998! The uninformed might think that this is some continuity aid, starting when the strip was drawn by another, less skilled…
however, all the glass paintings of tanks makes it feel like a twelve year old decided on the decor, and whats up with the multicolored lights?:) I always feel like im in the middle of a game from 1998 when the first rgb lights started showing up, when I go there.The location of the office is VERY pimp tho
They'll say, "http://boards.polycount.net/" on the front. Black back ground, green text (arial). On the back it'll say, "Copyright 1998-2008 A. Risch" in smaller text, but also green (and arial) and you'll all fucking buy them and wear them if you know what is good for you!!! Actual details will come in a while once we…
I remember this series back in 1978 called armchair thriller. One particular episode was called 'the black nun' The image ofr her floating up the corridor with just a black hole where there should have been a face frightend the living crap out of me. I had nightmares for weeks Hhe turned out to be a bloke in a dress in the…
Completed another one pack of weapons. It would be nice to hear your comments on it. Artstation: https://www.artstation.com/artwork/OBglw Screenshots were taken in UE4. - Sword 1 (894 Tris / 629 Verts) - Sword 2 (428 Tris / 445 Verts) - Sword 3 (1438 Tris / 1276 Verts) - Sword 4 (712 Tris / 516 Verts) - Sword 5 (1318 Tris…
Some of the concept for the game. The level is based on an alternative world to 1912 with the similar scenario of pre-WW1. We are aiming for a Dihonored meets Jet Set Radio Poster effect for the overall style. We want to produce experimental colours while yet give players the feelings they are traveling to the past. The…
Rumor has it that the trailer will premiere on the internet sometime that Thursday, the 4th. Additionally, I've also heard that it will be shown in its entirety on one of the TV Hollywood variety/celeb shows - I think Entertainment Tonight, but I'm not certain. In 1998, I went to the theater just to see the EP1 trailer -…
Ah, your newbieness is revealed! PMP is shorthand for Player Model Plugin. Before Polycount was Polycount, it was the Q2PMP and based primarily on developing replacement player models for Quake 2. People were making content for lots of games at the time, but in 1998 it was mainly Quake 2 oriented around here. If you've…