Im not sure why people expect that a tool that was released in a product (maya lt - august 28, 2013) after the release of maya proper (april 12, 2013) would magically make it into the build?
I'm back and with 2013 I'm gonna keep this sketchbook up and going. Sad that I got discourage with so many talented artist on here. :( ANYWAYS, here's the first piece for 2013. A Japanese Temple.
in the 2013 version you get mr 3.10 http://docs.autodesk.com/MENTALRAY/2013/ENU/mental-ray-help/files/manual/upgrading310.html#whatsnew but most stuff isnt exposed in maya... sad...
There's a low poly treatment here: http://petemcnally.wordpress.com/2013/03/10/859/ and the original speed sculpt: http://petemcnally.wordpress.com/2013/03/09/the-irish-sketch-society/
[ame=" https://www.youtube.com/watch?v=Sb5fXKOTspw"]Unite 2013 - Your Next Modeling Tool (Autodesk ) - YouTube[/ame] Presentation of Maya LT at Unity Unite 2013.
http://www.joystiq.com/2013/01/15/disney-infinity-powered-by-plastic-incredibles-monsters-pirate/ http://www.polygon.com/2013/1/15/3879612/disney-infinity welp, if you've got kids, kiss your money goodbye. Hell, if you don't have kids even. Any thoughts?