Uhm, guys, this isn't really great constructive criticism you're giving there... Lamb, there is more to critique about the piece beyond the backstory, and I think we can say that the backstory is more a trope by this point than that it's cheesy. I don't think it's very helpful to someone to just give them a drive-by…
ive been working on a robot for 18 years now .. more seriously - pre-substance painter our outsource partners would produce a set of modular assets (average 10-12 pieces) mapped, textured and lodded (5-7 handmade lods) in 20 days with feedback. This was first-party AAA content for ps4 speed comes from making good decisions…
A MMO developer in Colorado is looking for a Lead Network Programmer who is responsible for multiplayer code and code that facilitates communication between game client with servers and databases over various types of connections and protocols. Creates code to allow multiple players to communicate as well as providing the…
I was just curious, what are the differences in these two pics. Like what does the red frame around a node mean and what does it mean when a node is light purple opposed to dark purple. Everytime I import a baked animated character in to max as an FBX it comes in with dark purple nodes with a lot of red/purple, and black…
No biggies on the comments, females be difficult yo! (for me) That is why i am learning the, how to's, probably should've done those studies before the dudes but well, as said in the threads i went to "heroic types". Anywho, i said i'd come back and have since this is a long trek of learning things i do not do or nor have…
apologies, didn't know about code tags, wondered how people got it to display like that. Thanks for your help. My code is nowfloat distance = (clicker.transform.position - active_player.transform.position).magnitude; and it appears to be working now. however, I fixed the flipping problem by changing the code for rotation…
Well, this topic is dead. I still love Quake, but I'm moving on to the SiN series. I have the latest one, and it came with the first one. The reason I got it was not just for playing, but for remembering SiN 1. I also don't think model creation on the computer is my thing anymore. I still work with it every once in a…
Hello Melvic, I'm no expert in Game Particle Simulations but I can tell that sometimes what you see as particles are just mere polygons with alpha image data on it. A tornado of leaf can be achieved with basic plane geometry primitive applied a leaf texture on it. They of course multiply the leaf by numbers, cascade it,…
Hey there! My name is Millan Singh, and I am the Project Lead for the independent outfit, Leatharian Studios. We are working on a sci-fi stealth-action experience using the UDK called Wake Up Call(you can read more about the game at the bottom of the post), and this summer will be the summer in which the game "explodes" in…