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[SCI-FI] Unique Experience for a Talented Animator!

Hey there! My name is Millan Singh, and I am the Project Lead for the independent outfit, Leatharian Studios. We are working on a sci-fi stealth-action experience using the UDK called Wake Up Call(you can read more about the game at the bottom of the post), and this summer will be the summer in which the game "explodes" in a good way. We are gearing up for a massive push to get funding at the end of summer and make this game a reality. We are really serious about this and expect you to be as well, if you were to join the team. Our team is already established in most areas, but we are lacking one core member. I will get into specifics in a second, but I wanted to just give you a couple important details about the team first.

The team right now is sitting at around 15 people, and 5 of us (including me) are considered the CORE team. These are the most dedicated of the members of our team, and we are looking for the sixth and final member of that core. The team is all very dedicated, and this core team is even more dedicated. The team is expected to put in something around 10 hours per week, and many of the core team put in upwards of 25 hours per week. Anyways, let's get into this up-coming push.

This summer, the core of the team has agreed to push really hard (20+ hours/week) for the summer in an effort to get Wake Up Call to a state where we can secure funding through crowd-funding means (or, by some miracle, an investor). This will mean a fully-featured gameplay demo and lots of extra content. So, if you were interested in joining us for this push, be ready to work and work hard. Should the crowd-funding campaign succeed, you shall be offered a paid full or part-time job on the team, as well as a small signing bonus to try to make up for some of the work you put in over the summer.

So, if you are still interested, here is our basic requirements for the position. First, you MUST speak and write fluent English. Second, we are looking for experienced Animators who can both rig/skin AND animate (adding bones, painting verts, and creating animations), and we are looking for at least two years of experience with a strong portfolio. If you have any shipped mods/games/film, that is a HUGE bonus. We are mainly looking for people with lots of experience with bi-ped animation, but we are looking for someone who is able to animate any object in the world. Experience using the UDK is a HUGE plus. If you fit this profile or know someone who does, email this email/tell your friend to: careers@leatharianstudios.com.

Now, here is a text description of the game. If you would like to see the status of the game, feel free to email the email above and ask.


Wake Up Call is a single player, sci-fi stealth-action FPS that has a heavy emphasis on atmosphere, story, and immersive gameplay. The game is set in a post-post-apocalypse world, over 150 years after “The Collapse”, in the year 2257 CE. No one knows exactly what happened, beyond that it was a disease of some sort. This disease killed nearly 40% of the world’s population, causing massive destabilization of governments and the ensuing mess of violence and conflict whittled down the world’s population to only 5% of the population before “The Collapse”. 75% of those who weren't killed were mutated and the rest were immune to the bacteria.

The mutated people, known as mutations, had suffered partial skin necrosis, loss of hair color, and other small physical changes, but the main mutation was in their mind. Mutations had an increased vulnerability to insanity, paranoia, and extremely short temper. Despite these differences, mutations were still similar enough to humans that they could interbreed and produce offspring of both the human and mutation genome.

Eventually, society grew again in places all over the world as it stabilized and anarchy ceded to order. Flash forward to 2257 CE, in the old capital city of the USA. A powerful and disturbed dictator, Davos Kaledin, has taken control of The Kalders, the only big organized nation-state in the area. Davos has instituted policy to make humans second-class to mutations. The Scarred, a self-proclaimed resistance group, had launched a failed revolution against Davos in 2254, incurring massive losses on both sides. Now, The Scarred lives in the less-traveled areas of the city and in the forests,
utilizing guerrilla tactics to try to keep Davos on his toes.

Kyle Rogers, an ex-special ops soldier from before The Collapse, has been woken up from cryostasis by a young human woman named Tori. He quickly learns of a massive underground Cryostation which holds thousands of humans from before “The Collapse” in cryostasis, and he has to power up a series of four relays before opening the station himself.

But, it won’t be long before Kyle realizes there is more to this world than his mission and that the secrets of this world are more dangerous than the bacteria that caused “The Collapse” in the first place.

Wake Up Call will focus on bringing the world to life, portraying strong characters in a realistic post-apocalyptic scenario, and teleporting the player into the shoes of Kyle Rogers. Wake Up Call aims to set a new mark in indie game development, utilizing the power of the Unreal Development Kit to bring amazing art, wonderful storytelling, and immersive gameplay all into one epic adventure that any and all sci-fi fans will just need to have.


Hope some of you are interested in this offer!
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