Hello all, Is there any way (using default tools, or an addon ...) to split UVs according to the hard edges of the model, and then offset the outer borders in by a certain amount ? As a matter of fact in the Blender paradigm there is no notion of splitting UVs since they are always ready to be split by just moving the…
Honestly, I find both the workplane and blender's 3d cursor to be annoying, though they both can serve two different functions. The workplane can easily be emulated btw via subdivided plane. I dont believe the 3d cursor can be emulated by modo, but then again Im not sure why it would want to. There's something about modo…
I've just been figuring out how to use Blender for the first time. Learning how to rig, took me a while to find the information collate all the relevant information, and then get a basic one to work. It wasnt as complicated as I thought it, pretty staightforward. Which was contrary to all the tutorials I saw which spent…
@melviso - Thanks! There is a way to make a plane and a circle with it, just shift + right click when you're dragging the plane out (first part of the box), or you could also do an alt + right click when doing the Z axis and it will stop the modal and revert it back to a plane or circle depending on which modal you where…
Okay, I finally got it down...The problem was that I was not setting the image node's color space to Non-Color before baking. If I leave it at the default Linear, the map will come out wrong. Thanks for the help guys. I noticed Udjani says to save it as a Copy, and Zeist as Save As Render. I tried it both, and no changes…
Hi there! I was wondering if I could get some help/advice for my rig. As you can see I'm rigging a horse body, and it's my first time rigging a quadraped so I'm a little stuck with this IK issue. For the front leg, I have the IK bone in the same position as the hoof bone, with a custom shape. I've bent the joints in the…
@@f1r3w4rr10r Thanks for explaining :) Yeah, I think this is what I was getting at too. Don't worry, I already made a few hotkeys (and scripts where needed) to automate operations. Blender is so easy to mold to one's wishes, and that is so so powerful... About the Smart UV Project function. Isn't it just a half-way…
@Elarionus I have pretty much same workflow as you, with the exception of Blender replacing both 3ds Max and RizomUV. Since I do all the hard surface HP and LP modeling, or organic LP retopology, and UV unwrapping in Blender. "It can't compete with Maya yet, and it's missing a ton of stuff that you need for game art. It's…
I don't know whether this is the place to ask really but maybe someone has had this happen to them as well. So about an hour ago the fracking power went out and I was in the middle of saving a Blender file and now Blender won't recognize the file. A new file has been created that has an @ appended to Blend (Blend@ File). I…
I see ! Yeah the way Blender has different "sub types" of curve objects is really quite confusing and IMHO in violation of the main design philosophy of the software since no other object type behaves that way. Glad you got it figured out. - - - - - A new question : Is there any addon out there allowing for the rapid…