Finally I'd call it done. Sculpt, Topology, painted in 3D Coat. Rigged and posed in Blender3D Any comment are appreciated ;) *sorry for a quick sloppy screen grab from Sketchfab!! I'll do the presentation better next time! Link to realtime model >>> https://skfb.ly/Jyou on sketchfab
I dont know about 3d studio, but I would recommend you to use smd tool for blender3d :) it can import and export dmx/smd and support flex animation (what is pretty handy). You can try to use blender as converting software between dmx and smd.
Hello! I am currently exercising and trying to put up a first portfolio. I worked on these stones in Blender3D and I would love some feedback on them and if they are at least close to portfolio material. Thank you for your time! - The ivy is generated with the ivy addon - the stones have the normal and cavity maps hand…
Here is a small project Ive been working on for a few months now. I got the inspiration from MACHINE on twitter after I saw wips of what he was working on "The Probe" From there Ive using Hardops in Blender3d to approach something similar as to what Im cable to create. Will post down wireframes in a few, any suggestions…
Getting ready for the season with a bunch of pumpkins modeled with Blender3D, rendered with Unity URP pipeline and baked light, textured with Painter and texture bake with Marmoset Toolbag. - Aender Lara
You probably box modeled this in Max right? Really the way to go is sculpting. You dont need zBrush for this (although it helps). Alot of 3d apps have the capability these days. One example is the open source software Blender3D. Place a human scull model under your sculpt to check on structure as you go. Make alot of…
There are always resources such as this: http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro I also found the old blender book in a bargain bin somewhere, and that seems to be a good resource, especially for learning the interface. I give it another five seconds before someone posts something akin to "omg lol BLENDER…
Ok, thanks for the feedback everyone. I'll look up some tuts for blender, help get a better idea for it. I have been reading this tutorial I found, and it has helped alot. http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro Go ahead and post the link if you can Habboi, I'll give it a shot.