Thanks m8 :) A friend of mine (Roel Bartstra) helped me out building a shader for this one; This is what he got out 2day. I'm currently still working on a environment to show this one off
I ment studios do 1day tests for new employees to see if they fit into the team. If there are three artists with the same skill level they take a closer look. You have to work in the studio with team. Not from home.
I saw there was issues about 2days ago on the forums where i kept getting a server is busy error and then from yesterday i have not been able to get onto CGHUB at all it just keeps pushing me to cghug... hope they come right soon or atleast say whats going on :(
Maybe you should stop being a cheapskate and pay for the upgraded 2day air instead of the megacheap economy ground service and make sure they mark the package as fragile as well as get the shipping insurance? Just seems logical to me.
Nice work pior. Ha, I just found out im older than you by 2days. Like everyone said nice design easy to navigate jam packed with art as it should be. Can't say anything else supreb.
thanks guys! CE3 is fairly straight forward, ran into a couple bugs. But im known to break shit very easy... lol Pushing on 2day! Finished 1 version Hipoly ComputerBoard. (will be sitting behind the panels) The smaller details are left off the highpoly, as i will do them all in Photoshop. Thats all the circuit solderings…
Sooooo, I decided to finally start one of these up. Up until now I have just been keeping progress through Tumblr but I would like some crits and a more official place to keep track of my progress. First thing first, a sculpt I did for a 3D print challenge at college. I spent 1.5-2days working on this and it was heaps fun…
UPDATE: spent the last two days texturing this guy. half of that was baking maps and cakes in xnormal. 1day for painting while learning bodypaint at the same time. so the texture is kinda crap. his face especially, needs some blood transfusion. :poly004: anyway gonna have to put this on hold while I`m busy with uni…
This thread saved myself long hours of painful head pain:poly127:. Thank you very much for existing:) :poly142: I used to have only one smooth group on my assets. Most of the time I had no artifacts, everything worked fine and superb until 2days ago when I had a different kind of model. But now I know what to do.
OK last update for the 2day because im off to bed. So I've decided that his going to be a gangster :poly121: Arms and hands aren't done because forearm is to short and there just blocked out for the moment. Back isn't complete yet because i haven't defined the muscles yet i just pulled it down to about the right areas.…