Hello guys, as i've said in my introduction post, i make guns for CS:GO, i'll post some of them (the ones i think have a chance of getting into the game) and tell what i think about them, as i'm mainly looking for feedback. **UPDATED 3-3-2014** XM1014 | Mummified…
Had a bit of fun , did little sculpting today. Was experimenting with making the fur and it turned out shit everytime so I just left it out. I feel like I learnt how to be more patient and look more closely at the concept and then take a step back , but I'm still rushing things. And since I figured that I'm absolutely…
Good start, I would look into some fur shading stuff when doing these. fur usually have a pretty strong rim light going on. fur also have a double specular. I know It might feel a little overkill to watch this entire video, but at least skim through it. they talk a lot about the aspects of fur and hair.…
Excited to present RUDOLF , A project I started to study the crash bandicoot and spyro universe artstyle! It has been a fun project and lot of learning! Concept by the amazing Nico Saviori Checkout the Artstation Post👇 for Breakdowns and behind the scenes🖼️! 👉 Artstation Link : https://www.artstation.com/artwork/DLbwBn 👈…
Thank you! Sure no problem! The overall mesh was about 175k. I was aiming for more or less AAA polygon budgets. The body used a base mesh topology that I zwrapped to my high res, and I used the lowest subdivision for most of the body, and subdivided just the head(merging vertices on the border to avoid ngons). For the…
Just picked this up today and woooooow it's fun, altough I think I'm the only one in the world playing this at the moment since everyone else is hooked on RDR. Anyone else played it? Got it? I must admit I've never been a hardcore karting game fan, I mean, I like them, and Mario Kart is always fun when playing with…
I love It, think It's awesome, looks like so much fun makes me want to try something similar, I miss hand painted texturing... Though agree a bit with stromberg90, seems something is missing to make the armor bits pop a lot more. Adding in some nice soft shadows like under his arms, and the inner parts of his legs might…
Hey thanks every one! Real good tip there Shrike. I was planing on making the meg, suppressor, and for grip after finishing the gun, also i'll probable make a stand alone EOD sight latter. The reason I didn't incorporate it into the main mode is because everyone has done it and I kinda like the look of the basic gun with…
This looks awesome, nice work! Fun to see in your videos a couple of the sample assets I made. It looks like you've tested things really thoroughly, which is great to see, and your docs are great too. Can you talk a bit about the Merge Vertices process? I'm curious why UV seams might be messed up, since AFAIK Maya does…
How do you think the raccoon's fur were done? I thought they could be real fur rendered to look flat for a moment the way they really affect silhouette, but they also look too painterly to be real fur. Especially the clumps look so hand-painted.…