Starboard Games is looking for talented and dedicated people to join us on our exciting project, INT, a sci-fi RPG with rich story and intriguing characters. You may find out more about us at: 'starboardgamesllc.com 'and 'www.int-game.net'. We are a highly professional and friendly Indie team developer, well suited to…
Hello everyone! I would like to share with you a portfolio piece I am currently working on. This environment is inspired by Elden Ring. Everything in the environment is made by me with the exception of few alpha designs from the internet. Please share your thoughts on what could be improved.
DESCRIPTION Starboard Games LLC is looking for a highly professional, qualified, indie team developer to join our ambitious INT project. We are looking for an Unity Programmer. You will be working with our Coding team Lead to program the Unity 3D engine using C# language. Duties and Responsibilities: * Attendance of weekly…
DESCRIPTION Starboard Games LLC is looking for a highly professional, qualified, indie team developer to join our ambitious INT project. We are looking for a 3D Artist to create 3D models for the game. You will be collaborating with the team in creating 3D models that meet polygon-count and game-play requirements. You will…
Starboard Games is looking for talented and dedicated people to join us on our exciting project, INT, a sci-fi RPG with rich story and intriguing characters. You may find out more about us at: 'starboardgamesllc.com 'and 'www.int-game.net'. We are a highly professional and friendly Indie team developer, well suited to…
Hi there! My name is Tezemi, and I'm a game developer currently working on a retro, multiplayer FPS game with a gothic horror/dark fantasy setting. The game features expansive metroidvania level design, multiplayer co-op, a unique upgrade system, and many fast-paced movement abilities. If you'd like to read more about the…
Greetings, My name is Ty and I am the project manager of Interlight Studio. Interlight Studio members are passionate, dedicated, experienced and creative individuals. We have opened few more position in our company and we are looking for talented individuals. Check us out, as we are building up our community on our new…
Hello, based on another post I made about the topic it was suggested to post about some rocks I created for the latest game I worked on. The game follows a semi stylised art direction which took a lot of trial and error to reach the result we have today. Here is a quick breakdown of the process I put in place. 1. Sculpting…
hey there! sweet stuff so far. enjoying the anatomy a lot here, could be sharper/refined but love the direction on the hardsurface i guess its mostly detailled blockout. but i feel like its a bit too soft-ish for blizzard type of work. it has this rubbery feel to it, edge quality is all over the place, some areas are very…
Hello! I knew about the Technical Artist role prior to my career shift, but after getting into the job as a 3D Artist, I started really enjoying it, and kinda forgot along the way to look into it in more detail. I've heard that Technical Artist roles are required to have a lot of technical skills across DCC Tools? With me…