Just spat my morning tea all over the screen when reading this: https://www.theverge.com/2023/9/28/23894266/epic-games-layoffs-fortnite-unreal-engine Epic laying off over 800.
Best solution to date in 2023, work in previous Max versions too : * Create your Material * Inside the texture channel add a "composite map" * Than add inside the composite map a bitmap with filtering set to none
Can anyone confirm it working in 2023? I followed the previous instructions here but get an invalid syntax error. # Error: SyntaxError: file <maya console> line 2: invalid syntax
PunkPilot Process Entry 1: 4/27/2023 Initial blockout coming along. She's only missing her goggles and some wires/cyberpunk-ish ornamentation. I still might lengthen the jacket or change it completely. Thanks for viewing! Entry 2: 5/06/2023 Took some feedback and this is basically the final blockout before heading over to…
Maxine Lugg- Winner - Grads in Games, Rising Star Character Art, very proud of her hard work, you will have to wait until May 2023 as she is in the second year :)
Here's a wire frame comparison for the face. I'll add the wireframe comparison for the body once I am done the skinning process. Its much easier to have consistent topology across all characters of different styles. 2019 on left, 2023 on right