Since you have just 23 numbers I would just use solution 1. Another similar solution that's more suitable if you have a huge range (Say thousands or millions) but still a short number of excluded numbers is to trade execution speed vs memory use and instead of keeping a table of the included values keep a table of the…
A quick update on progress. Got side-tracked for a bit, but continuing forward again now. nickcomeau Called me out on not having more progress on the parts I was showing - the head was really only blocked-in, but I should have removed it. ;) I went over my topology a bit and did some clean-up work. The transition on the…
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Hi fellow artists, I am currently giving a test on a 3d asset creation but I am facing 1 major problem which actually is quite tiny :| I have been onto a "Texel ratio needs to be consistent (256UU = 1024 Pixels). " problem ,which is written there in test pdf,for over 2 exact days now. I used a plugin for uv called textools…
We a small team of developers based out of UAE and we have a few openings in our studio. Selected candidates must be willing to relocate. This is a full time job and the studio will pay for any accommodation expenses. Below are the openings and eligibility for each criteria - 1. Gameplay Programmer Ideal candidate will…
22. Not sure. I imagine you'd have to get the input and output connections to find the nodes it's connected to, break those connections, and then re-connect the original plugs avoiding the node you wanted to remove. Never tried something like that though, sounds dangerous :) 23. Your description is correct, that's how…
Yeah, the order of matrix multiplications can give a completely different result, so that's one thing to keep in mind. Another issue is if changing the transform of a parent joint will automatically update the transforms of its child joints, if not you're going to have to do some more complicated algebra. In any case, I…
Hello Ben, i contact you about your script that help defining UV grid to snap uv point to every pixel of our texture 128² to 4096². I've seen that if you open the "Snapping Options" and turned on the coordinate rounding to "force fixed" instead of "fixed" you can use the move tool to snap a point to a pixel center just by…
Ah i forgot to mention that this is my ui i am playing with: import maya.cmds as cmdsmyWindow = cmds.window ( title="Ben Cottage Modelling Script - ALPHA", toolbox=2, widthHeight=(218, 800) )if (cmds.window("myWindows", exists=True)):cmds.deleteUI("myWindows")scrollLayout = cmds.scrollLayout(…
Hey all, I wanted to touch on hot keys a bit. I've seen a few posts lately about having to re-time things, and this being difficult when you have keys all over the place. Hot keys can help with this in ways you can't even image, if you have the right ones set up. Specifically, I`m talking about the AddInbetween,…