The size of units is all relative to a characters size. For example GOW uses a character roughly 96 units high. This means that one foot = 16 units. However I have worked on games where the character is 180 units high. This is the same 'real world' height but in centimeters. (180cm is roughly 6ft) All your environment…
POSITION HAS BEEN FILLED. We need a dedicated animator who can animate for our game. We have several weapons which must be animated for a set of FPS male / female arms. The exported animations will require the blendshapes included to be present. We also have a camera bone that must be animated as well. Most of the entities…
For my Artstation setup I was mainly looking at an awesome, recent character art post: Exiled Pink Knight by SeungHwan Jeong. My character is much simpler in comparison, but I took what I could in terms of how to present work well. So I took some headshots in Sequencer and MRQ, and also took some screenshots of my…
... Ok so here's how cubemaps work. You have 6 textures representing the insides of a cube. They exist as a single construct that you access in UDK via a cubemapsampler. To get a color from this cube surface, you need to project a direction into it and see what is at the end. Your viewpoint into the cube always starts at…
@Benjammin the units are whatever the objects imported units are it's 1:1. Therefore if I set it to 0.25 it will be 0.25 texel units; the lower the value the smaller the texel unit.
THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives,…
THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives,…
THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives,…
THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives,…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…