Calling it done! :D It was a fun ride, learned a bunch of new things that I'm looking forward to use in the future projects. Will be certainly joining (and hopefully finishing them in time :D ) monthly challenges in the future I've put together an Artstation post with some break downs if someone is interested.…
Description: Drifters: Prophecy & Destiny is a singleplayer story charting the tale of a band of pirates who washed up on the mysterious shores of Avalon. In this epic adventure, players take control of Eric, a first mate aboard the Ecuador, a vessel belonging to the Burning Sun Pirates. This tech demo will take players on…
These are just my two cents from the perspective of a stylistic prop artist, but hopefully some of my words might help a little! As others have suggested in this thread, in regard to not having experience, you could always try your hand at freelancing/commission work for indie devs. While they may not be able to provide a…
Hi all, I am in the middle of a project creating an Arri Alexa Mini 3D model. I have shaped out some basic shapes and some supporting lines. But I am not too sure on how I would approach the extrusion inside the camera towards the sensor. Below is the image and annotation of the shape I am trying to imitate: At first I…
A colossal bomber turned sacred icon, descending from the heavens like divine judgment, devastating the earth in the name of an all-consuming faith. For a personal world-building project. ArtStation: https://www.artstation.com/artwork/8BnqRQ
Hello! I was working on my Zbrush project for class and decided to try and sculpt Rhaast from League of Legends. :) I think it went pretty well considering this is only my second time working in Zbrush and I'm really happy with the results! The face was incredibly fun to play around with and I loved coloring it.
Here's the mel version, I modified it to work with multiple objects just in case. I didn't know about the curly braces thing with python, that's neat! Though in this case doing (myProjection = '.projectionHeight') would also work. $objs = `ls -sl`; for ($obj in $objs) { select $obj; ConvertSelectionToFaces; polyProjection…
Im making a few low poly models for a spec game right now and Im just about ready to start texturing. Ive been scouring the forum and finding a lot of good general advice, but I have several specific questions that I would like some help with. Id just like to note that at this point, I do not have any engine…
Job DescriptionFor work on a well-known AAA series we are looking for a tech savvy new team member whose skill set should be located in the spectrum between technical artist and level designer. Our core team of seasoned game industry professionals is still a small group, so this is your chance to influence the workflow and…
Thanks Hawk! Unfortunately I haven’t worked on it since. I
basically had to drop everything to take care of a family emergency (still
reeling from the loss, tbh). Hopefully, I’ll be able to come back to it at some point,
but for now it’ll stay in my to-do list of personal projects, hehe… So sorry guys I wasn’t able to…