Hello, my name is Fafemi Gbolahan, I'm a 3D Artist who specialises in Hard-Surface Weapons and Props and I'm looking for new work opportunities(remote). I have more than 3 years of experience delivering game assets as a freelance artist which includes working with CgTrader(Wildcat) delivering on-demand game assets for…
Diving straight into another Blender/BPainter project creating what I imagine the Doomslayer would look like in the style something like World of Warcraft including giant shoulderpads!
you really need to work on the way you present yourself. what is a work in progress shot of the texturing progress including this supposed to tell? besides bad UVs or not great baking?