using smooth normals works when everything is perfect but at no other time. in practice, if the model looks good in an untextured, shaded view then you're in a good place to start baking. it's not a guarantee that hardening all your shell edges will look the best but it's a good starting point
I am just really anxious right now with being afraid of my future due to my stupid mistakes, let's say you are an self taught artist currently at a college specialized for a field that is far away from art, for example economy. But you have been working on your portfolio for many years so you have a fairly good one. Is it…
All the people can be awesome part of the time, Part of the people can be awesome all of the time, But all the people can't be all awesome all of the time I think bob dylan said that.. haha
Well said I think it pays to acknowledge that most of us are roughly average at most things (mathematically speaking it's a given) and comparatively few of us have what it takes to step out on our own and thrive. I'm doing pretty well for myself these days but I'm fully aware that all the progress I've made and all the…
Hi I have a project with many folders and layers,i need to sharpen them all up, but i can only use sharpen as a filter for layer or mask only, is there a way to put in on top for all layers?
This is for a portfolio. I'm doing the whole retopo and bake and texture method because I want to show the employer I can do all these and end with a realistic result.