a old classmate of my ask me to turn the logo from our classroom into digital art for our high school reunion, so this is what I end It up doing a Borderlands type of texture on the mesh. https://www.artstation.com/artwork/NxRBrP
We are currently looking for someone to model 4 bulidings (some repeats may occur).Requirements:1) Reading and understanding CAD files.2) Experiance with 3dsMax.3) Experiance with Modular modeling, poly modeling and spline modeling.4) UV layouts.5) Architecture 3D modeling portfolio. contact information -…
Hi! My name is Roman. I'm a 3d Artist at freelance. The main responsobility is creating characters. Also I like creating models and texturing static meshes for the environments, along with buildings, vehicles and weapons. I have experience in sculpting, modeling, texturing, rigging and rendering. My e-mail:…
Update: Fin. Morning, Happy new year all, time to start a new character and get the folio updated. Its been a while since i've worked on a female character so I got an inspiration sheet together to help determine my approach. I like the idea of trying to blend a current age character with some sci-fi elements (without…
I'll put all mine in a single thread so as not to gum things up with multiple seperate topics. :) If you're not familiar with my postings here on Polycount, it's mostly been a workshop filled with TF2 items, some of which I've even been lucky enough to get in game! I'm glad this forum popped up because frankly I was a…
Hey guys ! Here is my latest piece. I used substance painter to do most of the texture work and photoshop to make fast color adjustments and final tune the maps. I used 3dsmax and zbrush for the modeling and marvelous designer for the cloths The polycount is 72k tri including 6k of hair. Hair cards were made in zbrush with…
Wanted a place to post / get critique for my VR work. Comments Welcome! Help me make my stuff more better-er! :D Creepy Hallway: Modeled in Houdini, Lit / Rendered in Unity. Textures in Substance. Super NOPE in VR. O_____o Sci Fi Environment: Trying for a minimal look. I limited myself to black and white with one accent…
Hi, I am a video game student and I want to recreate a scene, based on a concept, the closest i can get, also in the textures. I am aiming for a cartoon style with hand painted textures. I am posting here to show my WIP and also to hear critics and advices. Here is the concept I'm working on I started with a simple block…
Hi Polycount! I've been working on Rallygator for about year and half now pretty much by myself. I Though I might as well showcase it here as well, planing to keep updating this thread as the game progresses further. Rallygator is a physics based Adventure/racing/exploring game with a transforming car. Pretty much…