Just for fun for some years now, unfortunately not as a job, might change that in the future. I'm happy with my current work, it feeds me, but doesn't leave much free time for 3D and other hobbies, though probably working on games would be much more fun.
I wanted to play a bit with Substance Painter, so I decided to model this scifi grenade, based on the concept of juan Novelletto Screenshots taken from substance Painter : Quick render with iRay through Substance Painter : The original concept art from juan novelletto : It was fun to jump into this fantastic tool, really…
UPDATE: Focusing on other practice right now so I won't continue, was fun to work on though and love the other entries! Hey there! I haven't done much 3D character animation but thought this would be the perfect time to jump in, should be fun! I will be using the Peace rig by vinchau95 which can be found here.
I wanted to have a little fun with Kayn, bring his unique mechanics to a story. This is a "Choose Your Own Finale" story. I hope you find it as fun as it was for me to write it. It would be amazing if something like this was done to the oficial Kayn's lore but I know It can be difficult for continuity. I'm Alastart and I…
I'm learning Houdini now. Exactly what you mentioned. I like Houdini as well. According to your suggestion, I think I'll focus on Houdini procedural modelling not on substance designer although it's fun for me.
Hey there! Longtime lurker here finally posting up some work. Here's my version of Ahsoka Tano from Star Wars! As soon as I heard she might be in The Mandalorian, I knew I had to make a more realistic version of her design from the Rebels show. I hope you like it! More content here: https://www.artstation.com/artwork/D5vP30
In the spirit of #screenshotSaturday, I thought I'd post what I've been working on today. I took a break from my regular work and just geeked out over Yoshitaka Amano and Quina from Final Fantasy 9. I will probably just do a hi-poly of this and stop there, but suggestions and advice is always welcome!
I am not a huge fan of the the design personally. The front looks like a vacuum cleaner to me and the scope feels out of place for what I would expect the gun to shoot like. Design issues aside I think the texturinng is extremely well done. I like the color and value variation across the surfaces, and I like the edge work…
Hello there! Long time I've been lurking around here but this is my first post. :) The Titanfall games are one of my favourites. I remember how excited I was before the Titanfall 2 launch a year ago. The new Zbrush 4R8 features helped me a lot during the concepting phase and the latest Blender version made the rendering a…
rocks are fun, but can turn to blobs if you're not careful. I find anything organic is fun to do in mudbox or zbrush if you ever make it to zbrush, I love these brushes, maybe some of it can translate over to mudbox http://www.selwy.com/2009/zbrush-clothes-tutorial/