Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
AtomicArmy
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: What is wrong with her?
Reply by
Brian "Panda" Choi
·
May 2018
·
Home
›
3D Art Showcase & Critiques
There should be a curvature form break between the mon pubis and the absdominal/stomach. Philtrum is too sharp in the sculpt.
3 results
Re: [UE4] Blackout Police Station
Reply by
SaferDan
·
Mar 2015
·
Home
›
3D Art Showcase & Critiques
This is looking awesome! Are you doing anything in particular with your post processing to get that sharpness to your images?
Re: The Monthly CHARACTER Challenge | September 2014 | Zilean / Chakram Assassin
Reply by
PyrZern
·
Sep 2014
·
Home
›
3D Art Showcase & Critiques
Quick Rant: That sharp angular shirt thingy is so hard to make it look right !! *back to Zbrush*
9 results
Re: Robots and guns - hard surface stuff
Reply by
Sparkwire
·
Dec 2011
·
Home
›
3D Art Showcase & Critiques
I love the scar, but i have a strange feeling that the top edge of the scar is too boxy/sharp.
2 results
Re: AK Rifle (WIP)
Reply by
KnechtRuprecht
·
Jul 2013
·
Home
›
3D Art Showcase & Critiques
Looks nice so far. Some of the edges are too sharp for a proper bake though, especially at the ironsights.
Re: Prostomogy Workshop thread :)
Reply by
TrevorJ
·
Feb 2014
·
Home
›
Dota 2
congrats man, all great stuff, that silencer set is so sharp. Saw it on dota Cinema workshop.
3 results
Re: minerva aegis lascarbine
Reply by
stahl
·
Apr 2014
·
Home
›
3D Art Showcase & Critiques
all sharp edges have been assigned... so i really dont how that could cause it.
2 results
Re: M1911 Model
Reply by
skyline5gtr
·
Jul 2015
·
Home
›
3D Art Showcase & Critiques
I do not think it is a seam issue maybe the edges are too sharp or not enough geo in the low poly
2 results
Re: Blur Issue in UDK
Reply by
Ark
·
Jun 2011
·
Home
›
Technical Talk
Have you tried setting the LODBias to -1 in the texture properties? Great for keeping textures sharp for pimping!
Re: "Ingram Mac-10" 3D Model Critique
Reply by
pes
·
Jan 2019
·
Home
›
3D Art Showcase & Critiques
I would review all the corners and bevels. Your model looks too sharp all around
>27690 results
1
2
3
4
5
6
7
…
2769