Again this myth about blender hiding stuff from an ugly ui and now from a Scandinavian minimalistic ui lol. There was nothing too much wrong about its Uis. This new Ui stuff is more like a rebrand. As for Maya I haven written a line of scripts in my life and you certainly dont have to so technical minded person to use it…
Good evening everybody! :) Quickly want to say thank you to everybody's comments and feedback- it's great to hear how much you guys like my work and is very much appreciated! I'll make sure to keep working hard and do this project justice! It's been flying by quickly but it's also been a ton of fun! I think I can safely…
Thanks for the replies guys!:) that is actually what the guy was doing in the ref video I used for the first couple of moves! I'm not a huge fan of that move and pose to begin with, but since it was part of the ref and part of a series of a swords-art or whatever, I've kept it. That could be true!:poly122: I'll go back and…
So here's what I got from the UT demo: - It crashed my whole computer the first time I tried to run it. - The menu system... cool.. but you guys couldn't have hidden the fact you were making a console menu a little better? - The gameplay... It's lost that speed and craziness that was the UT series. I know I'm going to go…
When I was a small child I played Pong and Space Invaders. Now I jump into chaotic battle in a huge virtual world full of 63 other human opponents killing each other in all sorts of interesting and amusing ways. I can pilot ships, planes, tanks, jeeps and motorcycles. I can use my brain to figure out the most cunning ways…
[ QUOTE ] Daz: What I meant by that is that because most people spend so much time working on character models they are more critical of them than the average person. WHich is true. It happens in any profession. As for the optimization, can't comment on that because it's worked perfect for me thus far. And right now the…
Well, for me, it isn't fun if it's incorrect. I have fun making something that seems to be coming together into something approximating the target. As for it being unfinished, did you mean the hands, feet and head? I want to do those pieces a bit separately, since they're all quite particular in and of themselves. Or was…
It's probably a bit hard to see on the actual screenshots? Here is a video of the game in action (mind you, filmed from screen at GDC earlier this year) :) http://www.gamespot.com/events/gdc-2012/video.html?sid=6365596 Paul, the art style is supposed to appeal to a wide target group. Even though the game initially is…
Yes yes yes, locater16. That's just the kind of answers I'm very interested in:) Thank you very much. Now as a graphics programmer, when do you think we can expect virtual texturing to become commonplace? Why don't we see anyone but id try to migrate to this technology so far? Do you expect it to be integrated into next…