Thanks for answer! Step1: At first I use ZBrush for concepting. In the beginning I used ZSphere, its easier manipulate with large mass, then use dynamesh with Move, Clay, hPolish brushes. Step2: I went to 3Ds Max and retoped this ZBrush model, for retop I use standart retop tools in the Max (Ribbon-Freeform-Polydraw),…