About the Company Deep Silver FISHLABS is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The…
*Update 2* *Update* (See post 13) Hello Polycount! Very long time lurker here that has finally decided to post something! Currently I'm a student in college working towards my Game Design degree, leaning towards the art side of things. I'll be finishing summer 2012 and hopefully have some kind of job opportunity lined up…
I've read through the PBR bible stickied here; it's fantastic and has helped a lot. The majority of my work, both at work and at home, is making weapons or vehicles, and as such I deal with a ton of different metals and their coatings, and I'm getting hung up on what is a "metal" and what is not. I'm hoping you folks can…
Contact jobs@lockwood-publishing.com Description: Environment Artist Lockwood Publishing Ltd is Mobile Games Company based in Nottingham. Lockwood has developed Avakin Life published on Android, Amazon and iOS. Avakin Life is a free to play mobile virtual world which is targeted at a 17 – 40 year old female demographic…
1.8 Suite don't resolve the problem on mine (PS CS5) ------------------System Information------------------Time of this report: 1/9/2015, 23:24:53 Machine name: CORSAIR Operating System: Windows 8.1 Professionnel 64-bit (6.3, Build 9600) (9600.winblue_r3.140827-1500) Language: French (Regional Setting: French)System…
Thanks Michaelf, that seems to have worked fine. Thanks, Gnoop. I tried that but it caused some issues with texture blurring in the later steps. My workflow ended up looking like this: Photoscan to ZBrush Workflow 1. Export model to .obj (.FBX export with textures works until the end when the textures appear to blur, so I…
Haha yeah it's true. This one actually didn't start out as another personal project, it's actually the model and texture from a (realtime) art test that I did (and I guess didn't get the job for), and I decided that I wanted to do a vray breakdown of it where I would eventually put the vray scene, the shader and the model…
Took the better part of a couple days, but managed to put together a front and side profile for my siren, I've also updated my list of animal references, which I've labeled in this drawing... somewhat clumsily, I admit! For the most part I stuck to the original design I did for the 30 Day Monster Girl Challenge [twice],…
I come from a place where there is almost zero 3d studio or artist,whether it is in games,movies or tv stuff : Africa.But it's even worse,because it's not South Africa or Morroco but Mauritania,a country you've probably never heard of :p I touched a computer for the first time when i was 11-13 and got to play my first game…
Ahh good points Rollin, some are easier to fix than others but all are great finds. Thanks! 1) I kind of had plans for that hole, It was another doorway that improved the flow, but caused portal issues. I had kind of forgotten about it, so thanks! I'll be sure to remove it. 2) Ha... opps. 3) Looks like more custom props to…