I'm trying to create this material in Quixel Mixer. I'm remaking DM-Tutorial from Unreal Tournament GOTY 1999 in UE4. There are a few walls with wood paneling. The pattern is unique. It got a square in the center, then four rectangles around it, and then an extruded bar of wood with a gold indentation. It also looks as if…
[ QUOTE ] Also it's easy for people who have girlfriends to say "lol get a girlfriend"... some people have more trouble with that than others. And not just because they play games like this, although it may end up in a vicious cycle because of them. Bear in mind there is a market for $4000 "real dolls", maybe you should…
ALWAYS HAVE A BACK UP PLAN! Sorry for ALL CAPS but I think you should have done this before the wife and kids man... Good luck though I hope you get a job, if not in the game industry, who cares, as long as you can support your family until things get better.
Strong work. That smashed car rocks. I got to visit Ensemble and play a QC build of the game a couple of years ago and was amazed at the quality of the artwork even then. I was very sad to hear about the closing.
I finished following the dragon skull tutorial I was watching. I learned a lot from it and hope I can keep improving going forward. I have been more focused on sculpting lately and need to get back into more traditional modeling and finish the environment course I was going through.
bike as in motorbike or bicycle? anway make sure you don't live too far away from work if you plan to stay without a car/motorbike. if overtime kicks in, you'll be lost with the busses, the cabs will suck your wallet empty and the weather i found a quite bit less predictable than on the continent - it can completely change…
Hi there, we are looking for a skilled CAD / Step-File Prop Modeler for our prop-asset generation pipeline, in the initial project mostly indoor bathroom and kitchen props. We work inventor-based but any other solution (e.g. Rhino) is fine as we are very flexible. If you want to work in a young, international team with the…
Yes, variation came to my mind also (you got this far might as well go all the way with it). Can see the pattern on the green elements and it was a little meh to me, but otherwise i can understand how complicated these graphs can get. Makes me appreciate alternative sides of the production pipeline. Otherwise this is kind…
This reminds me of the color pallet optimization discussions. Do we use 16 shades of brown and make the most of it or do we pick stock colors and hope people like all rainbow levels. Now no one cares what pallet your textures use. We're breaking down the barriers that tie artists hands. I think its important to keep the…