Yeah I've changed mine a little now (will post new pic later if I do some more work on it) and now it's smoother with more curvy designs like in the boots, and yeah it's an improvement. The chestplate was a cheap fill-in, I couldn't think of anything to put there and I still can't, but I'm scribbling on it and will…
A lot of photographers are interested in this. When doing paid shoots, most people do what's called "shooting tethered" DSLRs generate low res jpeg previews, and that's what you're looking at on the screen on the back. No way to tell if your 21 mp file is fully sharp and looks great on a 3" lcd, so they are either plugged…
Here's a quick and dirty version. I mocked it up with planes just because it's faster, but you can do it with whatever shape geo you want. This is all on a 10' grid. So you'll notice the pieces on the right are 10x10'. The Red Boxes show where each piece's pivot point is. I like keeping my Corner piece's pivots in the…
Hi! I'd note that some edges on the finished asset look quite sharp. I would make sure the highpolys' bevels are wide enough so they read nicely at the intended viewing distance (first person, third person, top down?) and show up in the normal map at the targeted resolution. Based on those aspects you sometimes might have…
No problem, that was my interpretation of it, anyway. It might've had something to do with the fact that they were all "sharing" a dream by use of the sedative that puts them all to sleep and allows them to "share" dreams. It might be that limbo isn't entirely universal (shared even by those not sharing a chemical…
This was posted during a long holiday for members in the USA, so you may not see responses for a while. You could share a matcap by sticking it in a ZIP file. It might also help to share the exact version number of the ZBrush you're using, along with some info about your setup... OS, CPU, RAM, GPU.
The texture pixels are bigger than the pixels in the alpha so it is forced to average out the alpha when you stamp it on and that gives you the blurry look. There is no way you're going to get sharp edges on that text unless it has significantly higher texel density. If you're at 4k there and have about 16 pixels (at best)…
Hello! I wanted to share my ongoing progress I've been making on personal project in my free time. It's an environment based on Warhammer Fantasy setting. I got inspired by many artworks made for WFRP guidebooks and various concepts and miniatures depicting the Altdorf, capital of the Empire. Currently I fell rather good…
Very busy with pre-prod vertical slice stuff but here's a quick update, room is finished now with decals placed and some basic lighting by me. Our lighting artist is going to work her magic. The only thing it needs is clutter less fog Here it is with proper lighting done by Keziah Pereira, it really makes a huge…