Ok updates to the game: Changed the color schemes of the buildings to match Matt22181's characters so the factions have a consistent color scheme. GUI Splash Screen Texture Progress; Research Building Texture Progress; New faction Base Terrain Progress
The following positions are available: 3D MODELLER (DESIGNER) RESPONSIBILITIES To be able to design and implement 3d models for Call of Duty 2. This includes character models, weapon models or props. REQUIREMENTS: Knowledge of and able to work with Maya or 3ds Max Able to design either charactermodels, weaponry or…
nicely done. I managed to inch my way to the end of act 2 playing a purely tank barbarian and it's painful. I rely on grouping and just occupy the enemies, I don't outright tank them since that would kill me, i just run them in circles while tapping life with the flavor of the month sprint lifetap build that's all the rage…
Thank you, I was thinking about recording my texturing progress later when I get a little better. More Platoon characters coming soon, only progress gif on Elias for now (the crappy start is progress from 2 years ago).
Hi there! I am a freelance concept artist from Germany with a concept art
diploma from Vancouver Animation School. I've been creating art
professionally for two years now and have experience in most to all kinds of
subject matter including creatures, tech, vehicles, environments, props and
many more. I mostly look for work…
It's so inspiring to see all the amazing progress here :) ** I thought I'd share some short-term progress. Here's one month of progress from my figure drawing class. Both were 20s 11th of september 8th of october
Hello! I have decided to start a sketchbook to track my progress and hopefully gain some useful feedback from the community. I will start with showing some progress i have made with wood textures and the different versions i had along the way. I have also been working on a dirt texture. Below are images showing the…
Hello there! Recently I started this project that hopefully can make it to my portfolio. To keep things short, I would really appreciate critique on every single thing that is bad and ways to make it look better. It's still work in progress but here's some screenshots on the progress so far. Blockout: Progress so far:…
Update! A friend of mine was kind enough to sit down with me for a few hours and show me how to approach Cat Rigging for the mechs. With the way I had prepared the model prior, it was a simple process to skin each element to its assigned bone for later posing. An example of the established Rig can be seen in the image…
here is the Mirana Mount I've been working on. Sculpt: [SKETCHFAB]c4332cdfc0154e3d8ff310f11503837c[/SKETCHFAB] Progress: [SKETCHFAB]2622852b3a984a4f895b41f85809337e[/SKETCHFAB] this model isn't done. this is just a progress that i placed on sketchfab. there is some triangle intersection that i'm not quite happy with. you…