most places I've been have enacted a "don't come back to the office" policy after events. I know some people that work in "hip" startups in other industries and it isn't uncommon for the boss to come in at 3 on a friday with a bunch of beer for everyone. I think the craziest example is the Games Workshop HQ - it has its…
Today i have finished my skin. But i could not decide which of the color variations i liked most, so i made an entry on steam workshop for each of them. So here they are: http://steamcommunity.com/sharedfiles/filedetails/?id=680694184 http://steamcommunity.com/sharedfiles/filedetails/?id=681437068…
Yeah I asked this same question of live-workshop. I didn't have an understanding of how the UV's transfered, you can lower the definition just fine and the maps transfer as long as you maintain your islands so he suggested building the LOD0 then lowering down to LOD1. Learn something new, but glad to hear other…
Thanks Jacob - she probably is i'll take a look at it, it hasn't been rigged yet might have to do it myself. I've recently been thinking of doing some Dota 2 workshop stuff - might be interested in joining a team Cheeeers :smile: Texture experiments. Hoodie character done for http://mindtravelerdesign.com/ game project.…
Hmm, more about the steam images i noticed http://polycount.com/discussion/159210/workshop-shrikes-weapon-forge#latest In this thread I have 2 embedded images, clicking on them , the lightbox shows "image not found" still they are visible normally. Those are the not working steam images again however. Also the images do…
Yupp I agree as well. If you are trying to improve make sure you don't lose sight of those basic art fundamentals. Contrast is super important in any design, so make sure you balance out the detail with areas of rest. Here is example of the front page of the forums: http://polycount.com/discussion/141313/character-workshop
My projects are usually 8-bit. But I will try the history state, Also noted that turning off 3DO and turning off post process sometimes helps a little. The model is used in unity and yes it alwasy multiple materials, and because it's for the steam workshop I can't change the model anyway. I guess I can change the Res to…
Zbrush 4R7 added a Zmodeler brush which sort of work like other application's polygon modeling tool. Paul Gaboury is the master of this tool. He has a workshop Zbrush4R7 Everything you need to know with a side of mech. Here's 1 of his student's work.…
Hello Polycount forum! Today I finished another item, this time a helmet for Huskar (one of my favorite heros :) ). It was inspired by the Roman gladiator helmets, which I find really cool looking. So below is a pic and the link to the workshop page. Workshop Link:…
Hi Everyone, I am posting on behalf of myself, and my workshop partner, RoyalShark. We just recently got into the store and we are excited to make more items! We currently have 3 items submitted to the store: Pudge's Carrion Cleavers Mainhand Offhand Dragon Knight's Molten Blade Progress/WIPs to follow, feedback and…