Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Software Developers to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers…
Hello everyone, My name is Peter Henry and I'm currently an employee at Ubisoft. I just helped shipped Watch_Dogs 2. If you are doubting my allegations (which you have reason to), here's a link of the credits: https://www.youtube.com/watch?v=I8q6Ffz7pCI You will see my name at the 1:50 mark under "Automation Programmer".…
Sooo much better. I know what you're thinking: "Yeah, I saw that trailer, it looked like childish rubbish. I mean how can a movie about an entire world populated by cas be any good?" Well I've got news for ya buddy, not only is this a great film, I'm tossing up whether its Pixar's finest film to date. Certainly on a…
Now free on Fab New version available. Concept Art Shader 2 features better styles, easier usability, and is optimized for Unreal Engine 5. Contents: * Overview - What does the shader do * Initial Setup * Material Overview* Outline Material * Greyshade Material * Hatching Material * Ink Material * Paper Material * Toon…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Software Developers to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers…
Platige Image is an award winning animation studio for
creative endeavors specializing in designing CG imagery, 3D animation,
and digital special effects. At Platige, we combine film and advertising work
with a strong passion for art, education, and entertainment. We are
currently looking for: Lead FX
Artist Work place:…
Hello beautiful community of Polycount! In yet another effort to practice and get better at what I do, I decided to tackle another concept and make it into a 3D game Character. As an aspiring 3D Character Artist I think it's important to challenge myself and always step it up a bit with each work. Last time I did this guy…
I feel like I'm probably one of the few people that like Git. Mostly because all I do is software development, and Git was really designed for that. But I'm not very fond of Maya for a few reasons. * MEL is terrible. There's a whole slew of issues I have with it. The Python wrapper, short arguments, functions doing way too…
Psyonix is a video game developer located in downtown San Diego. Best known for Rocket League, the award-winning game that combines soccer, driving, and highly competitive and addictive game play, we are an industry-leading game studio rooted in a crunch-free philosophy that emphasizes a healthy work-life balance. We are…
Hello fellow Polycounters! I have been sitting on this plugin for a while and I finally got a break to clean it up for you guys. It didn't really fit in with my other plugin so I made it into it's own. Huge thanks to Marcus on the ZBC forums for getting me unstuck a few times. This plugin is basically a very basic array…