Render> View> Diffuse/Specular etc. :) Which material are you using for the glass? PhongEnvironment? Have you tried with ComplexRefraction? If not, it's the same set up as normal but the spec is used for transparency (black fully refractive, white fully opaque) Also is the glass just 1 plane or a more geo?
hello! im pretty new at using marmoset and im simply trying to take nice pictures of my 2 of my 3D models. But i am having the most difficult time with the spec, it looks ridiculous and im trying every thing that come to my mind and i cant seem to find the answer... its probably easy so im hoping you guys can help... every…
Ok, got word back, there is a "smart loader" that checks for a variety of common terms and tries to put the maps into the correct slots. Here are some safe terms to use, like assentname_term.tga: diffuse: diff normal: norm specular: spec detail: detail glow: glow Though _d, _s, and _n should work too
Ok guys. Need some crit. Took some time out from modelling and to get me back into things I decided to go back to basics and model some simple assets. I would love some feedback on this. It needs a gloss map yet. ATM its diffuse/normal/spec. Thanks again!
Yep, only the glass material has alpha blend mode on and everything else doesn't. The computer's specs are: CPU: Intel(R) Core (TM)2 Quad CPU Q8200 @ 2.33 GHz 2.34 GHz GPU: NVIDIA GeForce GTX 580 OS: Windows 7 Professional EarthQuake, I sent you a PM for the files.
Alright i hope im not reposting someone else's problem already, but here is mine. Whenever i load in an obj. instead of the standard white-ish mesh that imports (at least thats what the originial toolbag did) i get a flash of an outline of my model, then it disappears. No mesh. However when i turn on the skybox, i get a…
Hey guys, I just downloaded the latest Marmoset trial. When I try bring in an .obj I get "Error:Access violation at 0x00464FBA (tried to read from 0x0dda3004), program terminated. LastCP is 'RF'." When I try to bring in a FBX nothing happens. I haven't found much of a solution to this. Supposedly, this is a graphics card…
Thanks Metalliandy. You've been a great help throughout this process. Might sound like a noobie question. But how do you pack a map into another maps alpha channel. I have to do this for the gloss map atm. (Into the spec alpha). I've done it. But im not too sure I've gona about it right...or the gloss maps working in the…
Woaaah, weeeirrrd. I tried just everything. All models exported as a .mesh works fine (including pillar!). In case of .obj and .fbx, Marmo still works, but doesn't open files. My system spec: Win7 x64 i5-2500K GeForce GTX460 8GB RAM and... I've been using Marmo in the past and it worked... Can't get it :(
Having some weird problems with Tessellation, had problems so thought id test it with the assets in EarthQuake's tutorial on the marmoset site. Not really sure whats going on with it as UDK and CryEngine work fine with tessillation on my machine but Marmoset is looking like This The beginning is just Diffuse, Normal and…