Make sure the mesh normals are exported(check obj export options in max, should be correct from maya by default). Other than that it looks like an unsupported video card, it would help to know which video card you have. edit: also you should keep your assets nested within base. Right now it looks like you have a directory…
Yea, but it truely is a shame. Quality shadows would have really put Marmoset "over the top". But then again I am a shadow Nazi ( gorgeous self shadowing soft shadows and shadows composition will define someday what is considered next-gen ) However, from a distance and without animation and if I squint mah eyes jes so...…
I don't know if this was threaded yet, but is it possible to import two meshes in marmoset with two different texture maps for each one? Is that an option?
Will Marmoset work with an ATI Mobility Radeon X1350 video card? When I open Marmoset I receive the following message: This computer does not appear to meet the minimum hardware requirements for Darkest of Days. Game performance and graphics could be seriously affected. See the readme' file for more information. Do you…
Marmoset seems to ignore specular if alpha is transparent and I can't find a way to change that. I want to have a transparency with specular, is there a way to do this?