If you do not draw how will you make stylised characters and hand painted textures? You're limiting yourself to photosourcing textures or the texture generating softwares (wich are awesome btw, but without some user imput every thing looks generic and flat and you're a slave to the process involved because you don't…
Wait - you guys are actually serious about the "stupid hands" thing ? If by that you mean, not being able to draw what's in your head, then that's a perfectly normal thing ...
Torch goddamnit did you not see what happened when you did that the last time? ________ The way I see drawing is that it is a very good method for improving quickly. You can go as far as you want only doing 3d, but it does seem to take longer. If I could do it all over again I'd definitely spend more time drawing. I still…
One thing I'm struggling with is line quality, (would be good to hear from some 2D guys and how they tackled this when starting as well), but I am in the habit of 'petting in' lines, erasing and drawing again rather than drawing solid strokes, which makes the line art really shite XD I've seen some people sketch in pencil…
I guess you hate concept type drawing, but maybe you are looking at this in a simplistic manner. just play to your strengths and if you are getting work with your current skillset then why worry
While I agree that "fighting through it" can be a good attitude, I think it's important to realize that when a creative act feels painful, it most likely is because one is not giving oneself the proper means required to reach the desired goal. For instance "I suck at drawing/painting/modeling profiles ! Therefore I must…
For some things, I definitely think drawing will increase your adeptness in certain areas. For example, sketching human forms/figures/etc. can be beneficial, as you learn to recognise the proportions of the human body. That said, I lot of my new stuff (which can't be posted, studio NDAs..) were influenced by my anatomical…
Mike - when I mentioned drawing I wasn't meaning from a conceptual standpoint, more for observing forms, light and shadow, gesture, which is pretty important in any art medium imo, 2d or 3d
Wow, so much horse shit in one post - that's pretty impressive Blaizer! Firstly, being a good prop/environment artist (or 'level artist', whatever) is just as difficult as character art, its just a separate set of skills you have to master and perfect. I like the way you start off by condescending them with the implication…
If you don't enjoy drawing with pencils and find it painful... forget it, seriously. You won't be a really good character artist, never. There are too many easy tasks like being a mapper or a "level artist" (wtf, with that pretentious title!). All the great sculptors i know, all of them, draw well or very very well. For me…