Nice timelapse indeed! I looked on your blog and it was very cool to see your one year of painting progress with just wood textures :) How much time did you spend on the woodtexture from the timelapse?
Current personal project! Still work in progress, hit me with that critique! I will add some nails on the wood and some melting lava on the soil texture. Feeling happy with the current result! 3D Version: https://skfb.ly/6R6GG
nice progress everyone! :) I just wanted to share with you guys my project that I'm working on.... I created a thread to post everything, feel free to take a look! :) http://www.polycount.com/forum/showthread.php?t=157149
its been a while since I last updated this prop. Want to push and get this done. Here's the progress so far. The texture still needs some more love, but its getting close. C&C are encouraged!
Personal texture painting practice currently still in progress. Modeled a simple World of Warcraft style wagon to practice some textures on. Next up is the lamp, door, and finally the tarp. =) @"imran.ahmed" I like it, it's different! @tomenjerry Those textures are fantastic!
My submission for the Blizzard student character art contest! 5,056 Tris 1024 x 1024 texture High poly on Artstation: https://www.artstation.com/artwork/1nbvG2 Thread: https://polycount.com/discussion/208103/blizzard-student-character-contest-progress#latest
Finished a witch for Alice Jaunets (cozy_wire)'s #witchchallenge Handpainted diffuse only Artstation: https://www.artstation.com/artwork/e0o96G Sketchfab: https://sketchfab.com/3d-models/fairy-ring-witch-2f8ad79165ee44da915ea95c0bdd0343 Polycount Progress Thread:…
@87roach Awesome stuff friend! Very funny :) @tomenjerry Your painting is very interesting, keep sharing! @GhostBlades Thank you very much! @beccatherose Thanks! This mount is very funny, i followed the progress on brushforge :) @juyi nice! looks like 2d painting :)
This was a work in progress. I started a few years ago, But never finished. To try to out a different art style, learn a bit about unity and practice low poly work and. http://www.mckenna3d.com/wp-content/uploads/2018/05/WEBGL/index.html?fbclid=IwAR04Aa5aFpmU7WYSUmPNVR4aCTGdx6nhxFb2zjxlKK3ILv0v4VM-jMJtRAI