Although this totally is your personal preference (which I respect!), This is kind of like, exactly what not to do when creating renders, and bad advice/practice. Black = Color Deadzone = instant composition killer 95% of the time. Dark is fine (look at the polycount theme for example), but black is bad. I think the baby…
a little late but i would like to get back to 2 or 3 pages ago about the discussion over the PA set We should keep the forum a constructive place, and not a place to make jokes about other artists works. People should not be afraid of post their work here, they should be welcome to do so. If you dont like or disagree with…
@Xajai That Gyro set looks absolutely wonderful! If that doesn't end up making it into the game I'll need to reconsider how much respect I have for Valve :P Awesome work! @Tyn I love how rugged that concept feels. I hope that ends up translating well to 3D. @Vayne4800 Great sculpt! I think the way the swirls at the base of…
I don't believe it has anything to do with the QC * Import her original bow SMD (Y-axis). Her bow will be floating above the ground plane , this positioning is what we want! * Replace the original bow mesh with yours at this position. grab it and rotate it to take place of original bow. * Make sure Material is assigned and…
This issue clearly shows some problems the polycount dota 2 workshop community needs to address asap imho. I dont wanna make it too big of an issue but it clearly shows the need for some general guidelines so this wont happen in the future. I am not a community member for long but I see some need for guidelines so that…
| I don't want to go any further with this since these types of arguments are pointless. But your sheer lack of respect toward anyone is astonishing. Call the way I talk unprofessional, but if someone gives an honest critique I won't turn around and call their opinions 'dumb' or lower their intelligence by calling them…
Hawf made it clear he did not want anyone to create his concepts without permission. You might have asked him, and he probably didn't respond, but that still doesn't give you the right to act in the way that you did. With that being said, the fact that you took his concept and just did it anyway shows you have no respect…
How new is that?, I didn't even know that existed until today. I am very happy with that addition, it's been a long time coming. "small resource dedicated to the workshop" is an excuse, and not a very good one. Considering the workshop drives the majority of the games sales and earnings, you would think valve would treat…
Vlad I'm sorry but I feel like I've been constantly receiving this vibe on constant sarcasm from you ever since I can remember. No one seems to be calling you on it but I'm done with this What is your problem vlad? what did I do? to make you make posts like THIS on other peoples threads no less, I never even saw Pierates…
I downloaded the bounty hunter model that they supply, opened the .ma file in maya 2012 and got the textures to work on the model (breaking the connection then re-finding the file), my two questions are: Is the masks1 and masks 2 files the specular and glow maps respectively? im guessing at those two. Question two is when…