marketing PSD is a different thing than the square picture for the workshop. Check the sliding pictures at http://www.dota2.com/store/. For more info on the marketing art slide to the bottom of this page: http://www.dota2.com/workshop/requirements
I want a slide in my studio. Seriously... We need a big huge water slide. Or one of those pool type things that just float around in a big lagoon and circles the building. Damn that would be awesome.
[ QUOTE ] I don't have Maya, so I'm not sure if this helps at all, but I believe most packages have a "Slide" tool that does what you're talking about. [/ QUOTE ] Slide is the tool, however Maya is only able to do it on a single vert at a time. With a plugin you can slide an entire edge loop, but you cannot do it only on a…
Is it FK motion or are you involving IK in any way? Have you looked at any parent relations, the ankle or an IK/FK switch for example, which might affect the curves? I personally think this slide is a non-issue. If you look at the knees you can barely see the slide unless you know about it. I think the animation looks…
Last slide says a little bit on that (once again, if this is real): Someone else on the ValveTime comments shared another photo from one of the other slides. Updated OP with it. He also stated these are from 2011 (rumor of course).
Hello! I'm creating a target shooter type game. I'm trying to take my SkeletalMeshActor and create a back and forth (slide from side to side) movement with it. I set the movement physics to PHYS_Interpolating, and created my Matinee sequence to slide from right to left for 3 seconds. I also have it looping. My actor slides…