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back and forth movement using Kismet and Matinee only looping in one direction

Hello!

I'm creating a target shooter type game. I'm trying to take my SkeletalMeshActor and create a back and forth (slide from side to side) movement with it. I set the movement physics to PHYS_Interpolating, and created my Matinee sequence to slide from right to left for 3 seconds. I also have it looping. My actor slides from right to left and then started from the right again. Is there a way I can get it to start sliding right again after hitting the left area where my Matinee ends (without having to repeat the sequence in Matinee over and over again)? Any help would be greatly appreciated. Thank you!

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