Yeah dude, when looking at folios, looking for potential hires i want to see their art first and foremost. The website is but a vehicle to showcase the art, whereas your design seems to showcase the website itself.
game art related stuff, artist interviews reviews on the latest games, artist spotlights showcasing whats the top art is in teh community. just showcasing the art and artists of the game development cummunity in general.
I do wish that iterations in portfolio artwork were prioritised, meaning that there would be a focus on showcasing progression. For the moment most portfolio advice is centered around first impressions and demonstrating fundamentals which doesn't really assess for resourcefulness and resilience that a demonstration of…
Still one month left to submit your artwork to PRIME, and get it published More information and submitting form -- [link] Hope you already knew this, if now this is another chance to showcase your work, not doubting you have some more than suitable for the showcasing :)
It depends on what you are applying for. If you are going for a modeler/texture artist you are showcasing your model and your textures. You are not showcasing your shader or ligthing work. If you are going for a lighter position that would be another story.