replacing one's concept artists with AI will be a huuuuuge mistake, some real r/leopardsatemyface material, especially concept artists of Riot's caliber. https://www.youtube.com/watch?v=CrHxHfXWVf4
Introducing Moon Ink Studios: As a game art outsourcing studio, Moon Ink Studios is committed to quality, collaboration, and client satisfaction. Our team specializes in the following services: * ART DIRECTION * ENVIRONMENT DESIGN * CONCEPT ART * GAME ASSETS * Unreal Engine Optimization * CONSULTING * SFX & MUSIC * Game UI…
I made it streaming on twitch (ethersculpting) sculpting on zbrush. https://youtu.be/oJycaHZZnA4?si=_VBsSH7Q7GT4DEFO I will continue refining the concept on twitch!
I am 17 years old and interested in learning concept art. Can anyone guide me through the process by which I can learn it? My ArtStation : https://www.artstation.com/haider1397
Hi polycount! I will post my concepts here. SUBMITTED ITEMS CONCEPTS All of this concepts are already taken UNFINISHED CONCEPTS If you want to work with this concepts, tell me and i'll finish it. For 2 last concepts I already made highpoly, but it's pretty bad. So if you want I can give it.
It could be as simple as "We have a cool concept, so choose a scan model from our database to start from, and modify it to match the concept"-- for all anyone knows. I don't see why attractiveness on its own would even be a consideration; the vibe is the thing. Unless it's just meant to be a sexy hot character, which as…
Hiya! I am currently looking for work, full-time or freelance. I have 12 years of experience as a character artist. I can assist with benchmark models, hi poly/texturing and some concepting skills. I have worked with Ubisoft, Capcom, and 2k games. http://www.artstation.com/wizo labreche.simon@gmail.com Have a nice day!
Hello =) I'm currently chipping away at this giant from a concept from Pixel Mafia. I thought it was a pretty cool concept and the character was changed a lot and does not resemble the concept in any way. Also I love Diablo 2 and really wanted to make something in that universe. This is the progress I have made so far but…
planarity is a new concept for me but while checking the support loops... i realised this deleting the two faces solved the problem. but i guess 8 edges were not enough for the hole, i had to increased the subdiv iteration from 2 to 3.