What I usually do is plan ahead then use the array tool as Prophecies suggested. If it's a cylinder I'll make it with the needed number of sides, delete all but one then use the array tool to create the same number of instances, rotated accordingly.
Hey Folks, i need a specific Maya Plug-in, maybe someone knows if there is something like that the plug-in i need will be used for making seams on seats ( the stitching) it needs to make an array of a geometry i can select and bend this along a spline. its important that i can use any geometry i want. also i need to be…
Strips aren't used that much. They might be used programatically on some cheap particle effects (where convenient), but not on skinned models or objects. The only benefit of the strip is to save on vertices sent to the gpu to process. That's done with indexed arrays now. All the vertex data is dumped into an array, and the…
Basically you're looking for a coordinate space transform for the occupants of the boat. The boat moves in world slave while the occupants move in boat space. General theory answer would be to give the boat object an array of pawns and call the array "passengers", and either set the boat as the owner of each of those…