Hey guys, I've been working on this battle tank for a month and finally got it done today.I'm a Max user, this is my first time making complex models in Maya. Suffered a lot from groups, parent and duplicating instances... Lesson learned.. :) I dont think I gonna put more time on this tank no more, but feedbacks and crits…
Maybe it's just me, but from here the texture on those tanks reads more like oxidized copper than algae covered tanks. Might wanna grab some ref of algae on fish tanks and take a second pass at it.
Immerse yourself in the rugged battlefields of history with our latest creation, the M3 Stuart Tank game prop. This intricately designed piece pays homage to the legendary light tank that made its mark during World War II. From its compact yet powerful form to its battle-worn exterior, every detail of the M3 Stuart has…
well if u read it all, those that really cared and gave good feedback i tank then. ill forget this topic. ppl are just dumb and pointless. well if u read it all, those that really cared and gave good feedback i tank then,well if u read it all, those that really cared and gave good feedback i tank then,well if u read it…
hopefully i can learn how to alpha texutre some grass. tank texture is actually 256x256. But those tanks are very low poly, and only there for cosmetic looks. They are less that 100 poly meanwhile the player tanks will be around 800 poly.