Hi guys Im looking for a Scifi hardsurface 3d modeler for my own project, as this is a long term freelancing I would like to have the candidate working close with me. Please link me your portfolio and DM me your experience Cheers Eric
I am currently working on these spaceships for my game. My polygon target for the highest LOD for now is around 30-50K. I am wondering if there are any resources, I could look at so I can improve my workflow and hardsurface topology skills, because sometimes I get lost or the topology looks bad.