Just wrapped up my graduation finals, first one online is my 2d (didnt spend as much time on this as my 3d, which should be online shortly) All hand drawn, (except for a couple animated BG's in 3d) cleaned, vectorized then coloured, assembled in Toonboom and after effects. Final drawing count came just under 1400 frames.…
I'm having a problem getting the translation in my animation to work properly. http://youtu.be/oPY-oDUd1kc I've already unchecked rotation only in the animset and re-compressed using the default settings of "Compress each track independently" but for some reason the translation is still getting messed up. Basically its…
Topic for concepts: Steampunk Animals - 10 water type - 10 forest type - 10 dino type - 10 desert type Please write info about price for this order, send portfolio to email below contact: topgameassets@gmail.com
I created Dummy objects to hold attributes which controls the reloading of a double barrel shotgun that i rigged. but somehow the movement coulldnt be keyed.i was wondering if there is something i forgot to do. does anyone no about animation with attribute holders.
Hey everyone, Here's my latest work. Modeling and animations were done in Blender, textures in Substance Painter and renders in Marmoset Toolbag. Textures: 1024x1024 (albedo, roughness, metalness, emission, transparency and AO maps). model
GWS3 started with a simulated NaughtyDog animation test. Climb up a ladder, cross a small platform then get to a lower platform on the other side. 1 perspective and 1 cinematic camera. as far as one can get in 8 hrs. This is where I'm at for 8hrs. gonna take to 24hrs and see what I have. Any feedback appreciated [ame]…
Hi all, My name is Christiaan Moleman and I'm an experienced animator currently looking for freelance work. My showreel and CV can be found here: http://www.ninjadodo.net/reel.html I've worked in France at Ubisoft Paris and Arkane Studios among other places and am currently based in the Netherlands. I'm familiar with a…
Re-enveloped and quickly setup a deformation test. Some of the movements/shapes he makes in the animation aren't what I'll actually use (such as the way the lips are when he opens his mouth at the end). I'm just testing to see if there are any problems. www.lupusart.com/Animations/AnimTest9.mov
I wanted to ask if anyone knows of any free video tool that can be used to study reference footage for animation on a frame by frame basics and has the always on top feature like Irfanview or kuardo(great tool btw) which only works with images. I have vlc but it does frame by frame forward only. Thanks.
Hey. I was a little unclear if this was the correct forum to post my demo reel for review and such. Anyways, I'm a Freelance Animator focused on video games, and I want to get people's opinions on my reel. You can watch it on my website - www.mantinone.com Or just click the Vimeo link - https://vimeo.com/55625182 Thanks…