No idea whatsoever, hah. The car team and track team didn't mingle much outside of the occasional lunch. I agree with these. The car shader used to be far worse though, so I'm happy it was updated some. Not sure if I'd like to race with the vignetting, but I'd like the lower exposure for sure. The road surfaces were a bit…
roostermap: thanks man much apretiated choasquack: thanks dude yer the spec is guna be tough lol might take a bit longer than usual fethry: thanks for the crits, some stickers are a good idea maybe some like the ones that say this item was last tested by....joe bloggs what do you think? unfortunatly i didnt just shift drag…
I don't think hawken is at fault here, so unwind your fucking panties and go make some art! Sure, locking threads probably wasn't the wisest of choices, but hawken obviously has the final say of what complies with the contest rules and what doesn't. Also, big fucking deal if your entry was finished then locked. At least…
Yeah, especially the ribcage area looks messy as if you knew what had to be there and roughly how it looks but didn't look up any reference, from the little your lighting setup reveals the ribs seem over-emphasized and the sixpack is defined too sharply. the rear side of the legs looks like a complete mess as well,…
NI HAO!!!!! o^_^o At some point in the future i'm going to make a new model of you-know-who (HEY I'M NOT LETTING HER GO till I make a good faithful one for my favorite shootan gaems )drenched in normal mapping (the high poly model way not the zbrush or cheap photoshop plugin way) and i'm a bit stumped on how to come across…
Had this character that needed finishing so took a break from the mech and been working on this. I want to print it in with PLA but I can tell it will be a nightmare. In case anyone remembers the game this is based on the ninjas from FreeRealms.
So i`ve seen the announcement being passed around on fb and saw the issue being raised of this being a "free labour" challenge. Instead of keeping it rumors and rants on social media maybe we could have a topic with some clarification on Epics business model for UT and how you`re justifying this contest? Will UT be a 100%…
Update 3/24 So for now it is done for GDC. Off to get it printed (Kinkos is going to hate me) Enjoy. =================================================== Hey polycounters long time no chat. Been swamped with things to do and getting ready to graduate...get's overwelming fast. Well here is my last piece my school will get…
I am seriously thinking about getting back in to illustration of some kind . Been doing game art since 1997 and TBH I am starting to get a bit jaded with it. Its been a real hassle working in games for me from dealing with bullshit politics to downright nasty people:) with big egos and zero talent. TBH I have also worked…
Ok making a new post for this. Previously thought the problems might be xnormal, but now beieve it to be a problem with the mesh and I need some help to try and figure out what is wrong. I have a high and low poly of an FN-2000 rifle that I built in max. The low poly has been UV'd and I was attempting to create a normal…