Yea still no Rage Tool Kit. Even after deleting the appcache and resarting steam several times. I even removed my local Rage content, re-installed then validated the content. It found 1 missing file but still didn't show up. I wonder if its because I bought Rage from a retail store on a disc and then linked it to my steam…
@ArtbyV The problem with the site is that there's too many colors at once, and everything seems important. You need to separate the content better, and maybe unify the thumbnails by overlaying them with a particular color or something. Or a great solution would be to organize the content by importance. Have the important…
I don't know unreal, but here's the most straightforward result I found, no clue if it's out of date. But I'd be surprised if there's much more to simple transform animations, there shouldn't be a need for skinning or blendshapes.…
- probably already mentioned: *edit GAAAA stupid stupid - what i meant is the header *replaces the word footer w/ header: Polycount header image and the header links are all floating left aligned and there is an excess amount of vertical padding between the header and forum content... - main forum content is centered fine…
Adobe already has html5 tools started/ beta released. I expect them to port the flash IDE to an HTML 5 development suite with most of the same usability as the current flash development tools. I can definitely see flash no longer being Supported by Adobe in a couple years. Apple and google are already bringing the users to…
Eat 3D and 3d Motive both really helped me out though Eat 3D seams to have slowed down a lot at adding new content so I have used 3d motive a lot more recently. I fee like for most tutorial sites like this they are all a little slow at adding content for the "next gen" set of tools that have arrived Substance, Unreal 4,…
I copied all the assets to UDK-2014-05-UDGame-Content-maps-all assets Now, when opening an existing map it automatically loads all assets in the content browser. However, I've yet to find out how to keep meshes on the map after exiting UDK. I came back to my computer and it crashed, I reopened the file 13 and all my…
Thanks for the awesome update. Can you go in detail about the subscription model perhaps? Just interested to know if this will be a classic subscription model ala Autodesk/Adobe where you have access to the service as long as you subscribe or something like Epic's prior GDC were you renewed the subscription in order to get…
@Gannon- XD thanks laughingbun and tekmatic and the other 800 people who viewed my site in the past two days- updated site now with better navigation(hopefully) to important things like contact resume, changed thumbnails to better reflect content, ditched header image, added larger top button links to resume,vimeo and…
looks very good to me :) Though in my opinion the low poly and game sections are the best, so they could be on top. I love the "low poly" content. Some of "Game" content lacks small stuff here and there imo. For example the urban scene has weak lighting. There are black spots, light that comes from invisible lightsources,…