Comrades, we have been tasked with assisting our valiant soldiers to camouflage their vehicles! Now is the time to get a FREE copy of Company of Heroes 2 and use it to create some amazing vehicle skins for the highest rated World War II RTS Franchise of all time. This is a 3D texturing contest for the Steam Workshop of…
Hey Lreisis! You're def. improving, and I like your character designs, especially the owl and blue robed guy. The only thing I would have critique on right now would be your values while rendering. Not everything will have a full value range, dark things will stay pretty dark even when lit, and light things will stay light…
I am aware of specific apps that are able to match based on the background, like fSpy, the problem is the images that I have as reference doesn't have backgrounds, they are PNGs with complete transparente background, any idea? Thanks in advance!
I'm a Max user but hopefully some of this applies to Maya as well. I'll mostly speak to the pipeline issues with regards to buildings since that is the most common form of modular construction. [ QUOTE ] -what portions are the most time consuming (iteration?, assembly?) [/ QUOTE ]Explaining to others (and myself) what…
Dammit. "Good afternoon Pilots As you may be aware; Studio Liverpool shut its doors on the 22nd of August 2012. It was a very sad day- the end of an era and will never be forgotten. While we wait for news on the future of WipEout, Online play will continue to be supported and there will be plenty of WipEout community…
I was talking about the moire effect that Jackablade also mentioned (didn't know the right word for it!). It seems clean and precise in the 2nd last render, but very noisy in the last. I'm assuming you used different render engines between the two?
Rough lay in for Wonder Woman. This is my 2nd female character so I'm still getting used to their anatomy. If you guys have any crits please feel, I know some of the anatomy is off just can't quite place it.
hello. 2nd post. not English speaker. spent some time to block out model. Have no experience in high poly modeling, baking normal and integration to 3d engine. looking forward for critics or any help. thx. [SKETCHFAB]8cdc344a48b24881b0302359cc5f3519[/SKETCHFAB]
Oh, somehow I figured it out. When I reattach the object I went to a wrong option (to the 3rd instead of the 2nd), and it seems it is working. It really confused me. I am so dumb. But thank you for your help guys!
I asked you to do a search because you didn't indicate you had done it already. The information in your 2nd post is the kind of info that belongs in the 1st post. To do a GPS system, you will need pathfinding in your minimap.