I have a set of 3D letters in Maya 2013 which I made by using the bevel plus tool within the surfaces module on a set of imported illustrator shapes. I am trying to cut up my letters now so that they can later be animated together from tiny shards. For this I have tried using both the interactive split tool and the old…
Hey guys ive got a problem and im sorry if this isnt the right board to post it on but not sure where else i can get help every time i try to batch bake a AO pass on my objects maya just gives me an error message dont have a clue what to do mental ray for Maya 2015 mental ray: version 3.12.1.16, May 6 2014, revision 219245…
Don't sweat it about DX10, they just skipped it and directly went to Nitrous for in 2012, but even that is kinda buggy sometimes. DX9 is the only stable one, followed by OpenGL for certain people.
Honestly you should stick with Maya 2013 for a while. It's always been a good rule of thumb to use the older version for a while so they can fix all the major bugs.
http://www.rubberroom101.com/monsterpalooza2011/ anyone going? went last year and had so much fun. i will probably be there the friday and the saturday. friday is when a lot of the directors come out, last year i saw del toro and peter jackson walking around looking at monsters. i saw so much inspiration last year, and met…
Hi! (I'm new to using this website so if I'm doing this wrong please forgive me and point me in the right direction!) My animation isn't getting affected by any changes in the graph editor and was wondering if anyone had any advice? Thank You in Advance!!
So i've been doing quite a bit of importing the last few days to fix models, but everything is coming in broken up in pieces with no smoothing information, everything is a hard edge. Never had this problem before, would really appreciate it if anyone had any ideas