Heres the progress so far: After meeting with my tutor it turns out creation of the scene is too much for this project, although I will return to this and complete the whole scene at a later date. Focus is now on the shack alone. I have reduced the polycount of the shack to the basic shapes and I've UV'd it. The next step…
Yeah but UDK is really easy to get stuff set up in as an artist. Everything you need: http://www.worldofleveldesign.com/categories/cat_udk.php The programmers I've worked with absolutely hate both Unity and UDK (Hipster programmers I suppose.) If you can show them how epic your scene looks with all the tricks UDK has to…
UPDATE: W.I.P. Went back, did some research and fixed the hair card vertex normals. Looks alot less like cards, changed the eye shape and shrunk eyes down a bit. Reposed the face slightly. Still looking to work on a neutral pose. Thanks for the feedback so far. Keep it coming please C: (Temp Lashes and eye brows) Original…
Killer work, man. That environment piece looks amazing! I’ve been looking for a 3D artist with your skill set for an upcoming project—I’d love to work with you. Sent you a connection request on ArtStation!
Hello, My name is Steven. I am building a game-design start-up company. I have nearly a decade in .NET programming and a few years in HTML, CSS, JS. I have a game concept that the community on Xbox has wanted for a long time. I would like to hear more concepts, because a better concept, is well.... better! I am the…
“How much will this 3D art cost?” That question always coming up from clients, producers, and even internally on our own projects. So we built an internal calculator to estimate production time and cost for different asset types and quality levels. We originally made it for ourselves only, but figured that other indie…
Hi everyone! I'm hoping to some day find work in the games industry and after a little while working I'm happy to have finished my first full character asset. After some time spent practicing my fundamentals I wanted to create something to benchmark all of my skills up to this point so I could learn my weak points and what…
I came up with a small challenge for myself, and that is to do an entire list of props in 3d for games. Once this list is completed I will move to zBrush to make some character models :D Critique is welcome!!! PROP LIST: propane tank - DONE file cabinet - UNFINISHED mailbox - UNFINISHED monitor - UNFINISHED skids -…
As a matter of fact, the "sphere artefacts" I noticed earlier seem to be encoded in the video and not caused by the realtime rendering itself - as lower res playback makes them more obvious. So there are probably two factors of degradation hapenning at once here : artefacts being encoded in the video, and wobbles caused by…
JORGE MONTERO - 3D Artist - Characters & Props Hi! I’m a 3D Artist specializing in character and prop creation for video games. I am currently seeking new opportunities for freelance projects or indie studios. I have several years of experience in the advertising industry, creating 3D assets in various styles: realistic,…