Hi Dasha, I hope you had a good weekend. Yes there is nothing wrong about experimenting. In fact, taking older projects and testing out new ways to light, render and animate them is great research and dev. That's usually what I do. Sometimes trying to isolate one aspect of study is the best way to evaluate it, especially…
A short story written from the perspective of the sailor who took Karthus to the Shadow Isles. The story isn't about him, mind, but told from his eyes about the terror of the mist and his unsettling passenger. PDF attached! - Raphael is sixty. He once sailed oceans with salt on his skin and wind in his sails. He lives near…
You know, it's not the easiest thing living at Paul's house. There's just something about Paul that attracts the weirdest people (or that might be the fact we live in Detroit, I'll let you decide). I remember when I first moved in. The rent was cheap and the place smelled clean. That was about all that I needed to know.…
There’s a lot of advice that a portfolio should only showcase your very best work. But what happens if your best work isn’t directly relevant to the role you’re aiming for? For example, let’s say you’re applying for a position in 3D architectural visualization. Your strongest 3D model is actually a highly detailed car,…
Hello! For some reason Maya's UV editor isn't letting me scale in the Y-axis. Every time I try to use it it just scale in the x. I've checked my tool settings and my constraints are off and no video or search has been able to help me so far. Is there anything I should try to help me resolve this?
After her ascension to godhood and before Messmer’s Crusade there was a brief period of peace between Queen Marika and the Hornsent. Built as a celebration of the two cultures, the cathedral thus shares Leyndell’s golden lineage and Enir Ilim’s heavenly spirals. During the War of the Ancient Dragons however the cathedral…
Hi guys, may I have some help with the ice part of my wolf shield? I'm currently at high-poly stage and doing the major details. I'm going to fix the clashing of polygons later between shield and ice, but for now, the major shapes of the left half of the ice looks messy to me and too detailed (like when I zoom out), like…
So let's start with the game synopsis and a bit about the art direction. Homo Machinas is a third-person interactive-narrative adventure game where dystopian sci-fi meets camp neo-futurism. Think Blade Runner 2049 (2017) and The Fifth Element (1997). It's based in a future where the super-rich prolong their lives through…
I'll be interested to see where this thread goes. The uncanny valley gets all it's pop in the realm of character art, but I think it happens in environments as well when things are 'just off' from how they would be built. Maybe it doesn't create the same sense of unease when it happens in environment art, but it can still…
Progress on the game I am working on. Going for retro future bloodsport gameshow look. Will post weapon animations and such later. If anyone is down to playtest let me know. I have 3 more keys.